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    <title>Gobstacles on The Avid Gopher</title>
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    <description>Recent content in Gobstacles on The Avid Gopher</description>
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      <title>Extracting Keys of a map</title>
      <link>https://avidgopher.com/gobstacles/extracting-keys-of-a-map/</link>
      <pubDate>Fri, 08 Mar 2019 00:00:00 +0000</pubDate>
      
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      <description>&lt;p&gt;As in many other languages even in Go the map is a very frequently used data-type used for a broad variety of purposes. For many of the use-cases you need access to a map&amp;rsquo;s keys.&lt;/p&gt;</description>
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      <title>Constant array</title>
      <link>https://avidgopher.com/gobstacles/constant-arrays/</link>
      <pubDate>Mon, 04 Mar 2019 00:00:00 +0000</pubDate>
      
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      <description>&lt;p&gt;Constants are basically variables whose value can&amp;rsquo;t change and they are helping us to write safer and cleaner code. But exists something like constant arrays in Go?&lt;/p&gt;</description>
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      <title>Checking for empty structs</title>
      <link>https://avidgopher.com/gobstacles/checking-for-empty-structs/</link>
      <pubDate>Fri, 01 Mar 2019 00:00:00 +0000</pubDate>
      
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      <description>&lt;p&gt;In some cases it is helpful to know wether the struct you are working with is empty or not. But sometimes things are not as simple as one might think.&lt;/p&gt;</description>
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